
Infantry A: Mannerheim (Istanbul) - Has Supply, he's the only Infantry commander with it at a good level. Only reason he's lower than Goring is to the price.Īir C: Student (Berlin) - An alright general with his Explosives, but buy Goring or Yamamoto first.Īir Special: Eisenhower (IAP) - Navy air general, can also be used on armored units. A downside would be his lack of mobility.Īrtillery B: Konev (Moscow) - Second best in Artillery, but can be used as an Infantry general as well even though better alternatives exist.Īrtillery C: Bai.C.X (Nanjing) - Govorov but with more movement for less damage.Īrtillery Special: Manstein (IAP) - Surprisingly good on Artillery with the highest mobility, Plain Fighting, and Explosives.Īir A: Goring (Berlin) - Place him on motorized infantry, rush to a city with an air base, and wipe out the enemy.Īir B: Yamamoto (Tokyo) - Navy/air general, can be used on artillery.

Your final 6 commanders should be on this list, with main focus on artillery and armour.Īrtillery A: Govorov (Moscow) - Cheap for a late game commander but is the best Artillery general with the highest damage output in the game. If you can, save for more and get Guderian. Tank: Vatutin (Moscow) - Slow, but powerful. If you have more medals, get Yamamoto or Goring. Infantry/Air: Student (Berlin) - Air general with Explosives, but Ozawa should be enough right now. Best Mid-Game Generals:ĭisclaimer: Some early game generals can be used in mid-game, especially Badoglio and Ozawa.Īrtillery: Govorov (Moscow)- Highest output in the game, at the cost of health and movement.Īrtillery: Bai.C.X (Nanjing)- High health for his price and good skills. Govorov (Moscow) for Artillery Commanders.įletcher (New York), Cunningham (London), Raeder (Berlin) or Riccardi (Turin) for Naval Commanders. Vatutin (Moscow) or Guderian (Berlin) for Armored Commanders. Sun.L.R (Nanjing), Liang.X.C (Nanjing), Xue.Y (Nanjing), Schorner (Berlin) or Li.Z.R. Some of these generals can even be used in late game. You can purchase him right after the tutorial. Tank/Arty: Crerar (San Francisco) - Great damage when used on plains. Best Early Game Generals:Īrtillery: Badoglio (Turin) - A bit more for his health and stars in artillery.Īir/Naval: Ozawa (Tokyo) - Cheap for his navy and air abilities. Ozawa (Tokyo), King (New York) or Greim (Berlin) for Air Support Commanders. Nasser (Istanbul) and Wingate (London) for Infantry Commanders.Ĭrerar (San Francisco), Auchinleck (London), Kleist (Berlin) or Meyer (Berlin) for Armored Commanders.īadoglio (Turin), Chung (San Francisco), Küchler (Berlin) or Weichs (Berlin) for Artillery Commanders. Ozawa (Tokyo), Darlan (Paris) or Pound (London) for Naval Commanders.
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Feel free to dismiss them after getting a better commander These recommendations are only if you're really stuck. Instead you can use custom commanders (and don't spend any medals on them, yet) and directly go for Badoglio (Turin) and Ozawa (Tokyo). Most of these commanders are not the best choice as most of them have low health and skills. They can grant more damage, increase resistance and raise production.Ĭontrary to the stated damage bonuses abilities give, which is +6 damage per level, each star actually give different damage bonuses at different amounts.


There are 3 special generals that can only be bought via the in-game store.

Three custom Commanders can be earned at certain Headquarters levels, which are upgradeable and other Commanders can be purchased at military academies using Medals, though Commanders purchased at military academies cannot have their current Skill and Perks changed. Commanders can also have special perks that apply different abilities. Higher Commander ranks and skills can grant more Health and deal more Damage. You can view your commanders in the Headquarters. Commanders are consumables that can be applied on units, which will increase that unit's stats.
